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The Vibe Check: Self-Esteem Board Game for Teens (Printable PDF)

The Vibe Check: Self-Esteem Board Game for Teens (Printable PDF)

$5.00Price

The Vibe Check: Self-Esteem Board Game for Teens (Printable PDF)

A printable therapy board game that helps teens build self-esteem, practise boundary-setting, and regulate their nervous system —through honest conversation, peer support, and a little healthy competition. Designed for groups of 2–6 players. Works beautifully in counselling sessions, group therapy, and classroom settings.


WHAT'S INSIDE:

  • 4 card decks — 36 cards in total:
  • Real Talk — Deep reflection questions that invite teens to explore identity, self-worth, and what they genuinely believe about themselves.
  • Hype Up — Strengths and compliments cards that practise the skill of owning what is good about you — and saying it out loud.
  • Boundary Check — Real-life scenarios involving peer pressure, social media, and relationships, with prompts to explore what a self-respecting response looks like.
  • Reset — Grounding and reframing cards that bring the nervous system back to baseline mid-game.
  • Named favourites: "When do you feel most like yourself?" · "What does your inner critic say most often? Is it true?" · "Give yourself a compliment you actually mean. Say it out loud." ·"Replace this thought: I am not good enough — what is a more accurate version?" · "Do a body scan. Where are you holding tension right now? Relax that part."
  • Also includes: A3 / Ledger game board · How to Play instruction sheet · 6 printable player tokens.


PERFECT FOR:

Therapists, school counsellors, and group facilitators working with teens on self-esteem, identity, boundaries, and emotional regulation. Also works well for SEL classrooms, small-group supports, and youth workers running structured group activities.


DETAILS:

  • Format: Printable PDF — A3 & Ledger (game board) + US Letter &
  • A4 (cards and instructions)
  • Players: 2–6
  • Age: 12+ years
  • Print, cut, and play — no special equipment needed

 

WHAT YOU'LL NOTICE:

Teens lean in. The card prompts are real enough to spark genuine conversation, warm enough that no one feels put on the spot. The competitive structure gives reluctant participants a reason to engage — and the content does the rest.


PLEASE NOTE:

Digital product — no physical item will be shipped. Personal use only. All sales are final.

  • SHIPPING INFO

    You will receive links to download your digital products on the thank you page at checkout and an emailed link that will last for 30 days.

  • RETURN & REFUND POLICY

    Due to the digital nature of this product, we don't accept returns, exchanges, or cancellations. But please contact us if you have any problems with your order.

  • THERAPY RESOURCE LIBRARY

    With The Therapy Resource Library, you gain access to this resource, everything available in our shop, PLUS all new resources added. It's the ultimate all-in-one therapy bundle.

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